Difference between revisions of "Grand Slam"

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{{WIP}}
 
 
=Introduction=
 
=Introduction=
 +
 +
:Date Of Manufacture: March, 1983
 +
:Production: 1,000 units (confirmed)
 +
:Theme: Sports - Baseball
 +
:Notable Features: Flippers (3), Pop bumpers (2), Standup targets (8), Star rollovers (4), 5-bank of flyaway targets (1), Spinning target (1), Right crossover return lane. No slingshots.
  
 
=Technical Info=
 
=Technical Info=
 +
 +
:Type: Solid State Electronic (SS)
 +
:A1 Display Module: 4x AS-2518-58 (7-digits), 1x AS-2518-21 (6-digits Credits display).
 +
:A2 Power Module: AS-2518-151
 +
:A3 HV-Combo Driver Module: AS-2518-147
 +
:A4 Bally MPU Module: AS-2518-133 (according to the manual)
 +
:A8 Sound Module: AS-2518-51
 +
 +
=Charts=
 +
 +
==Lamp Chart==
 +
 +
{| class="wikitable sortable"
 +
! SCR !! conn. !! lamp description !! code !! wire color !! phase !! tr type
 +
|-
 +
| Q30 || A3J2-1 || Ball in Play (Back Box) || 31 || Yel-Red || B || 2N5060
 +
|-
 +
| Q20 || A3J1-8 || Base #1 || 15 || Red-Wht || B || 2N5060
 +
|-
 +
| Q03 || A3J1-26 || Base #2 || 43 || Grn-Yel || A || 2N5060
 +
|-
 +
| Q20 || A3J1-8 || Base #3 || 15 || Red-Wht || A || 2N5060
 +
|-
 +
| Q21 || A3J1-7 || Base Run 1A || 67 || Brn-Orn || B || 2N5060
 +
|-
 +
| Q10 || A3J1-19 || Base Run 1B || 45 || Grn-Wht || B || 2N5060
 +
|-
 +
| Q21 || A3J1-7 || Base Run 1C || 67 || Brn-Orn || A || 2N5060
 +
|-
 +
| Q18 || A3J1-11 || Base Run 2A || 75 || Orn-Wht || B || 2N5060
 +
|-
 +
| Q07 || A3J1-22 || Base Run 2B || 23 || Blu-Yel || B || 2N5060
 +
|-
 +
| Q18 || A3J1-11 || Base Run 2C || 75 || Orn-Wht || A || 2N5060
 +
|-
 +
| Q09 || A3J1-20 || Base Run 3A || 85 || Blk-Wht || B || 2N5060
 +
|-
 +
| Q26 || A3J1-2 || Base Run 3B || 64 || Brn-Grn || B || 2N5060
 +
|-
 +
| Q09 || A3J1-20 || Base Run 3C || 85 || Blk-Wht || A || 2N5060
 +
|-
 +
| Q06 || A3J1-23 || Base Run 4A || 90 || Gry || B || 2N5060
 +
|-
 +
| Q23 || A3J1-5 || Base Run 4B || 14 || Red-Grn || B || 2N5060
 +
|-
 +
| Q06 || A3J1-23 || Base Run 4C || 90 || Gry || A || 2N5060
 +
|-
 +
| Q10 || A3J1-19 || Bonus Multiplier 2X || 45 || Grn-Wht || A || 2N5060
 +
|-
 +
| Q07 || A3J1-22 || Bonus Multiplier 3X || 23 || Blu-Yel || A || 2N5060
 +
|-
 +
| Q12 || A3J1-17 || Credit Indicator || 47 || Grn-Orn || A || 2N5060
 +
|-
 +
| Q02 || A3J1-27 || Diamond 25K || 21 || Blu-Red || B || 2N5060
 +
|-
 +
| Q17 || A3J1-12 || Diamond 50K || 95 || Gry-Wht || B || 2N5060
 +
|-
 +
| Q02 || A3J1-27 || Diamond Extra Ball || 21 || Blu-Red || A || 2N5060
 +
|-
 +
| Q17 || A3J1-12 || Diamond Special || 95 || Gry-Wht || A || 2N5060
 +
|-
 +
| Q13 || A3J1-16 || Double Lane || 32 || Yel-Blu || A || 2N5060
 +
|-
 +
| Q05 || A3J1-24 || Flyaway "H" || 12 || Red-Blu || B || 2N5060
 +
|-
 +
| Q22 || A3J1-6 || Flyaway "O" || 72 || Orn-Blu || B || 2N5060
 +
|-
 +
| Q05 || A3J1-24 || Flyaway "M" || 12 || Red-Blu || A || 2N5060
 +
|-
 +
| Q22 || A3J1-6 || Flyaway "E" || 72 || Orn-Blu || A || 2N5060
 +
|-
 +
| Q08 || A3J1-21 || Flyaway "R" || 25 || Blu-Wht || B || 2N5060
 +
|-
 +
| Q28 || A3J2-3 || Game Over (Back Box) || 61 || Brn-Red || A || 2N5060
 +
|-
 +
| Q29 || A3J2-2 || High Score to Date (Back Box) || 18 || Red-Blk || A || 2N5060
 +
|-
 +
| Q30 || A3J2-1 || Match (Back Box) || 31 || Yel-Red || A || 2N5060
 +
|-
 +
| Q19 || A3J1-10 || Player 1 Million || 97 || Gry-Orn || B || 2N5060
 +
|-
 +
| Q19 || A3J1-10 || Player 2 Million || 97 || Gry-Orn || A || 2N5060
 +
|-
 +
| Q11 || A3J1-18 || Player 3 Million || 35 || Yel-Wht || B || 2N5060
 +
|-
 +
| Q11 || A3J1-18 || Player 4 Million || 35 || Yel-Wht || A || 2N5060
 +
|-
 +
| Q29 || A3J2-2 || Same Player Shoot Again (Back Box) || 18 || Red-Blk || B || 2N5060
 +
|-
 +
| Q12 || A3J1-17 || Same Player Shoot Again (Playfield) || 47 || Grn-Orn || B || 2N5060
 +
|-
 +
| Q15 || A3J1-14 || Saucer "H" || 13 || Red-Yel || B || 2N5060
 +
|-
 +
| Q04 || A3J1-25 || Saucer "O" || 98 || Gry-Blk || B || 2N5060
 +
|-
 +
| Q15 || A3J1-14 || Saucer "M" || 13 || Red-Yel || A || 2N5060
 +
|-
 +
| Q04 || A3J1-25 || Saucer "E" || 98 || Gry-Blk || A || 2N5060
 +
|-
 +
| Q23 || A3J1-5 || Saucer "R" || 14 || Red-Grn || A || 2N5060
 +
|-
 +
| Q24 || A3J1-4 || Single Gate || 50 || Wht || A || 2N5060
 +
|-
 +
| Q25 || A3J1-3 || Top Right Grand Lane || 81 || Blk-Red || B || 2N5060
 +
|-
 +
| Q25 || A3J1-3 || Top Right Homer Lane || 81 || Blk-Red || A || 2N5060
 +
|-
 +
| Q08 || A3J1-21 || Top Right Slam Lane || 25 || Blu-Wht || A || 2N5060
 +
|-
 +
| Q26 || A3J1-2 || Steal Base 50K || 64 || Brn-Grn || A || 2N5060
 +
|-
 +
| Q01 || A3J1-28 || Steal "S" Left Return Lane || 27 || Blu-Orn || B || 2N5060
 +
|-
 +
| Q14 || A3J1-15 || Steal "T" Target || 83 || Blk-Yel || B || 2N5060
 +
|-
 +
| Q01 || A3J1-28 || Steal "E" Target || 27 || Blu-Orn || A || 2N5060
 +
|-
 +
| Q14 || A3J1-15 || Steal "A" Target || 83 || Blk-Yel || A || 2N5060
 +
|-
 +
| Q03 || A3J1-26 || Steal "L" Right Return Lane || 43 || Grn-Yel || B || 2N5060
 +
|-
 +
| Q28 || A3J2-3 || Tilt (Back Box) || 61 || Brn-Red || B || 2N5060
 +
|-
 +
| Q27 || A3J1-1 || Triple Target "T" || 43 || Grn-Yel || B || 2N5060
 +
|-
 +
| Q16 || A3J1-13 || Triple Target "R" || 91 || Gry-Red || B || 2N5060
 +
|-
 +
| Q27 || A3J1-1 || Triple Target "I" || 43 || Grn-Yel || A || 2N5060
 +
|-
 +
| Q16 || A3J1-13 || Triple Target "P" || 91 || Gry-Red || A || 2N5060
 +
|-
 +
| Q24 || A3J1-4 || Triple Target "L" || 50 || Wht || B || 2N5060
 +
|-
 +
| Q13 || A3J1-16 || Triple Target "E" || 32 || Yel-Blu || B || 2N5060
 +
|}
 +
 +
==Solenoids==
 +
 +
{| class="wikitable sortable"
 +
! Sol. No !! Solenoid description !! Solenoid Type !! Wire Code !! Wire Color !! Connector !! Driver Transistor !! Solenoid Coil Type
 +
|-
 +
| 1 || Left Thumper Bumper || Momentary || 71 || Orn-Red || A3J5-9, J6-6 || Q37 || AN-26-1200
 +
|-
 +
| 2 || Right Thumper Bumper || Momentary || 74 || Orn-Grn || A3J5-8, J6-7 || Q38 || AN-26-1200
 +
|-
 +
| 3 || Saucer || Momentary || 75 || Orn-Wht || A3J5-4, J6-11 || Q43 || AO-27-1300
 +
|-
 +
| 4 || Flyaway Target Reset || Momentary || 83 || Blk-Yel || A3J5-3, J6-12 || Q42 || AO-27-1300
 +
|-
 +
| 5 || Outhole || Momentary || 85 || Blk-Wht || A3J5-2, J6-14 || Q41 || AN-26-1200
 +
|-
 +
| 6 || Knocker || Momentary || 85 || Blk-Wht || A3J5-1, J6-15 || Q40 || AR-26-1200
 +
|-
 +
| 7 || Coin Lockout || Continuous || 36 || Yel-Brn || A3J5-2, J6-3 || Q34 || FO-36-7000
 +
|-
 +
| 8 || Flipper enabling relay || Continuous || -- || -- || -- || Q44 || 48V Relay
 +
|-
 +
| 9 ||  || Continuous ||  ||  || A3J5-11, J6-4 || Q35 ||
 +
|-
 +
| 10 ||  || Continuous ||  ||  || A3J5-10, J6-5 || Q36 ||
 +
|-
 +
| 11 ||  || Momentary ||  ||  || A3J5-7, J6-8 || Q39 ||
 +
|}
 +
 +
{| class="wikitable sortable"
 +
! Flipper Circuits !! Power Wire !! Flipper Coil Wire !! Flipper Connector !! Flipper Button Wire !! Button Connector !! Coil
 +
|-
 +
| Left Flipper || 60 (Brn) || 40 (Grn) || A3J5-13 || 20 (Blu) || A3J6-1 || AQ-25-500/34-4500
 +
|-
 +
| Upper Left Flipper || 60 (Brn) || 78 (Orn-Blk) ||  || (to lower left flipper) ||  || AQ-25-500/34-4500
 +
|-
 +
| Right Flipper || 60 (Brn) || 70 (Orn) || A3J5-14 || 10 (Red) || A3J6-2 || AQ-25-500/34-4500
 +
|}
 +
 +
==Switch Matrix==
 +
 +
{| class="wikitable"
 +
!  !!  !!  !! Strobe 0 !! Strobe 1 !! Strobe 2 !! Strobe 3 !! Strobe 4
 +
|-
 +
!
 +
| to Playfield || -- || A4J2-1 Wht-Red (51) || A4J2-2 Orn (70) || A4J2-3 Gry-Yel (93) || A4J2-4 Wht-Yel (53) || A4J2-5 Yel-Red (31)
 +
|-
 +
!
 +
| -- || to Cabinet || A4J3-2 Red-Yel (13) || A4J3-3 Red-Grn (14) ||  ||  ||
 +
|-
 +
! Return I-0
 +
| A4J2-8 Wht-Grn (54) || A4J3-9 Red-Wht (15) || 1 Flyaway "H" || 9 Coin Chute III (Right) || 17 STEAL "S" Return Lane || 25 TRIPLE "T" Target || 33 Not Used
 +
|-
 +
! Return I-1
 +
| A4J2-9 Brn-Yel (63) || A4J3-10 Brn-Wht (65) || 2 Flyaway "O" || 10 Coin Chute I (Left) || 18 STEAL "T" Target || 26 TRIPLE "R" Target || 34 Rebounds (3)
 +
|-
 +
! Return I-2
 +
| A4J2-10 Wht-Orn (57) || A4J3-11 Blu (20) || 3 Flyaway "M" || 11 Coin Chute II (Middle) || 19 STEAL "E" Target || 27 TRIPLE "I" Target || 35 Right Spinner
 +
|-
 +
! Return I-3
 +
| A4J2-11 Orn-Blk (78) || A4J3-12 Blu-Red (21) || 4 Flyaway "E" || 12 Double Upper Left Lane || 20 STEAL "A" Target || 28 TRIPLE "P" Target || 36 Left Side Lane
 +
|-
 +
! Return I-4
 +
| A4J2-12 Brn (60) || A4J3-13 Blu-Yel (23) || 5 Flyaway "R" || 13 Right Thumper Bumper || 21 STEAL "L" Return Lane || 29 TRIPLE "L" Target || 37 Home Base Rollover Button
 +
|-
 +
! Return I-5
 +
| A4J2-13 Wht-Brn (56) || A4J3-14 Blu-Wht (25) || 6 Credit Button || 14 Left Thumper Bumper || 22 Top Right "Grand" Lane || 30 TRIPLE "E" Target || 38 #1 Base Rollover Button
 +
|-
 +
! Return I-6
 +
| A4J2-14 Brn-Wht (65) || A4J3-15 Blu-Orn (27) || 7 Right Flipper Button || 15 Tilt (3) || 23 Top Right "Slam" Lane || 31 Left & Right Outlane || 39 #2 Base Rollover Button
 +
|-
 +
! Return I-7
 +
| A4J2-15 Wht-Blu (52) || A4J3-16 Yel (30) || 8 Outhole || 16 Slam (2) || 24 Top Right "Homer" Lane || 32 Saucer || 40 #3 Base Rollover Button
 +
|}
 +
 +
 +
Return to [[Bally/Stern]] page.

Latest revision as of 03:34, 13 August 2020

1 Introduction

Date Of Manufacture: March, 1983
Production: 1,000 units (confirmed)
Theme: Sports - Baseball
Notable Features: Flippers (3), Pop bumpers (2), Standup targets (8), Star rollovers (4), 5-bank of flyaway targets (1), Spinning target (1), Right crossover return lane. No slingshots.

2 Technical Info

Type: Solid State Electronic (SS)
A1 Display Module: 4x AS-2518-58 (7-digits), 1x AS-2518-21 (6-digits Credits display).
A2 Power Module: AS-2518-151
A3 HV-Combo Driver Module: AS-2518-147
A4 Bally MPU Module: AS-2518-133 (according to the manual)
A8 Sound Module: AS-2518-51

3 Charts

3.1 Lamp Chart

SCR conn. lamp description code wire color phase tr type
Q30 A3J2-1 Ball in Play (Back Box) 31 Yel-Red B 2N5060
Q20 A3J1-8 Base #1 15 Red-Wht B 2N5060
Q03 A3J1-26 Base #2 43 Grn-Yel A 2N5060
Q20 A3J1-8 Base #3 15 Red-Wht A 2N5060
Q21 A3J1-7 Base Run 1A 67 Brn-Orn B 2N5060
Q10 A3J1-19 Base Run 1B 45 Grn-Wht B 2N5060
Q21 A3J1-7 Base Run 1C 67 Brn-Orn A 2N5060
Q18 A3J1-11 Base Run 2A 75 Orn-Wht B 2N5060
Q07 A3J1-22 Base Run 2B 23 Blu-Yel B 2N5060
Q18 A3J1-11 Base Run 2C 75 Orn-Wht A 2N5060
Q09 A3J1-20 Base Run 3A 85 Blk-Wht B 2N5060
Q26 A3J1-2 Base Run 3B 64 Brn-Grn B 2N5060
Q09 A3J1-20 Base Run 3C 85 Blk-Wht A 2N5060
Q06 A3J1-23 Base Run 4A 90 Gry B 2N5060
Q23 A3J1-5 Base Run 4B 14 Red-Grn B 2N5060
Q06 A3J1-23 Base Run 4C 90 Gry A 2N5060
Q10 A3J1-19 Bonus Multiplier 2X 45 Grn-Wht A 2N5060
Q07 A3J1-22 Bonus Multiplier 3X 23 Blu-Yel A 2N5060
Q12 A3J1-17 Credit Indicator 47 Grn-Orn A 2N5060
Q02 A3J1-27 Diamond 25K 21 Blu-Red B 2N5060
Q17 A3J1-12 Diamond 50K 95 Gry-Wht B 2N5060
Q02 A3J1-27 Diamond Extra Ball 21 Blu-Red A 2N5060
Q17 A3J1-12 Diamond Special 95 Gry-Wht A 2N5060
Q13 A3J1-16 Double Lane 32 Yel-Blu A 2N5060
Q05 A3J1-24 Flyaway "H" 12 Red-Blu B 2N5060
Q22 A3J1-6 Flyaway "O" 72 Orn-Blu B 2N5060
Q05 A3J1-24 Flyaway "M" 12 Red-Blu A 2N5060
Q22 A3J1-6 Flyaway "E" 72 Orn-Blu A 2N5060
Q08 A3J1-21 Flyaway "R" 25 Blu-Wht B 2N5060
Q28 A3J2-3 Game Over (Back Box) 61 Brn-Red A 2N5060
Q29 A3J2-2 High Score to Date (Back Box) 18 Red-Blk A 2N5060
Q30 A3J2-1 Match (Back Box) 31 Yel-Red A 2N5060
Q19 A3J1-10 Player 1 Million 97 Gry-Orn B 2N5060
Q19 A3J1-10 Player 2 Million 97 Gry-Orn A 2N5060
Q11 A3J1-18 Player 3 Million 35 Yel-Wht B 2N5060
Q11 A3J1-18 Player 4 Million 35 Yel-Wht A 2N5060
Q29 A3J2-2 Same Player Shoot Again (Back Box) 18 Red-Blk B 2N5060
Q12 A3J1-17 Same Player Shoot Again (Playfield) 47 Grn-Orn B 2N5060
Q15 A3J1-14 Saucer "H" 13 Red-Yel B 2N5060
Q04 A3J1-25 Saucer "O" 98 Gry-Blk B 2N5060
Q15 A3J1-14 Saucer "M" 13 Red-Yel A 2N5060
Q04 A3J1-25 Saucer "E" 98 Gry-Blk A 2N5060
Q23 A3J1-5 Saucer "R" 14 Red-Grn A 2N5060
Q24 A3J1-4 Single Gate 50 Wht A 2N5060
Q25 A3J1-3 Top Right Grand Lane 81 Blk-Red B 2N5060
Q25 A3J1-3 Top Right Homer Lane 81 Blk-Red A 2N5060
Q08 A3J1-21 Top Right Slam Lane 25 Blu-Wht A 2N5060
Q26 A3J1-2 Steal Base 50K 64 Brn-Grn A 2N5060
Q01 A3J1-28 Steal "S" Left Return Lane 27 Blu-Orn B 2N5060
Q14 A3J1-15 Steal "T" Target 83 Blk-Yel B 2N5060
Q01 A3J1-28 Steal "E" Target 27 Blu-Orn A 2N5060
Q14 A3J1-15 Steal "A" Target 83 Blk-Yel A 2N5060
Q03 A3J1-26 Steal "L" Right Return Lane 43 Grn-Yel B 2N5060
Q28 A3J2-3 Tilt (Back Box) 61 Brn-Red B 2N5060
Q27 A3J1-1 Triple Target "T" 43 Grn-Yel B 2N5060
Q16 A3J1-13 Triple Target "R" 91 Gry-Red B 2N5060
Q27 A3J1-1 Triple Target "I" 43 Grn-Yel A 2N5060
Q16 A3J1-13 Triple Target "P" 91 Gry-Red A 2N5060
Q24 A3J1-4 Triple Target "L" 50 Wht B 2N5060
Q13 A3J1-16 Triple Target "E" 32 Yel-Blu B 2N5060

3.2 Solenoids

Sol. No Solenoid description Solenoid Type Wire Code Wire Color Connector Driver Transistor Solenoid Coil Type
1 Left Thumper Bumper Momentary 71 Orn-Red A3J5-9, J6-6 Q37 AN-26-1200
2 Right Thumper Bumper Momentary 74 Orn-Grn A3J5-8, J6-7 Q38 AN-26-1200
3 Saucer Momentary 75 Orn-Wht A3J5-4, J6-11 Q43 AO-27-1300
4 Flyaway Target Reset Momentary 83 Blk-Yel A3J5-3, J6-12 Q42 AO-27-1300
5 Outhole Momentary 85 Blk-Wht A3J5-2, J6-14 Q41 AN-26-1200
6 Knocker Momentary 85 Blk-Wht A3J5-1, J6-15 Q40 AR-26-1200
7 Coin Lockout Continuous 36 Yel-Brn A3J5-2, J6-3 Q34 FO-36-7000
8 Flipper enabling relay Continuous -- -- -- Q44 48V Relay
9 Continuous A3J5-11, J6-4 Q35
10 Continuous A3J5-10, J6-5 Q36
11 Momentary A3J5-7, J6-8 Q39
Flipper Circuits Power Wire Flipper Coil Wire Flipper Connector Flipper Button Wire Button Connector Coil
Left Flipper 60 (Brn) 40 (Grn) A3J5-13 20 (Blu) A3J6-1 AQ-25-500/34-4500
Upper Left Flipper 60 (Brn) 78 (Orn-Blk) (to lower left flipper) AQ-25-500/34-4500
Right Flipper 60 (Brn) 70 (Orn) A3J5-14 10 (Red) A3J6-2 AQ-25-500/34-4500

3.3 Switch Matrix

Strobe 0 Strobe 1 Strobe 2 Strobe 3 Strobe 4
to Playfield -- A4J2-1 Wht-Red (51) A4J2-2 Orn (70) A4J2-3 Gry-Yel (93) A4J2-4 Wht-Yel (53) A4J2-5 Yel-Red (31)
-- to Cabinet A4J3-2 Red-Yel (13) A4J3-3 Red-Grn (14)
Return I-0 A4J2-8 Wht-Grn (54) A4J3-9 Red-Wht (15) 1 Flyaway "H" 9 Coin Chute III (Right) 17 STEAL "S" Return Lane 25 TRIPLE "T" Target 33 Not Used
Return I-1 A4J2-9 Brn-Yel (63) A4J3-10 Brn-Wht (65) 2 Flyaway "O" 10 Coin Chute I (Left) 18 STEAL "T" Target 26 TRIPLE "R" Target 34 Rebounds (3)
Return I-2 A4J2-10 Wht-Orn (57) A4J3-11 Blu (20) 3 Flyaway "M" 11 Coin Chute II (Middle) 19 STEAL "E" Target 27 TRIPLE "I" Target 35 Right Spinner
Return I-3 A4J2-11 Orn-Blk (78) A4J3-12 Blu-Red (21) 4 Flyaway "E" 12 Double Upper Left Lane 20 STEAL "A" Target 28 TRIPLE "P" Target 36 Left Side Lane
Return I-4 A4J2-12 Brn (60) A4J3-13 Blu-Yel (23) 5 Flyaway "R" 13 Right Thumper Bumper 21 STEAL "L" Return Lane 29 TRIPLE "L" Target 37 Home Base Rollover Button
Return I-5 A4J2-13 Wht-Brn (56) A4J3-14 Blu-Wht (25) 6 Credit Button 14 Left Thumper Bumper 22 Top Right "Grand" Lane 30 TRIPLE "E" Target 38 #1 Base Rollover Button
Return I-6 A4J2-14 Brn-Wht (65) A4J3-15 Blu-Orn (27) 7 Right Flipper Button 15 Tilt (3) 23 Top Right "Slam" Lane 31 Left & Right Outlane 39 #2 Base Rollover Button
Return I-7 A4J2-15 Wht-Blu (52) A4J3-16 Yel (30) 8 Outhole 16 Slam (2) 24 Top Right "Homer" Lane 32 Saucer 40 #3 Base Rollover Button


Return to Bally/Stern page.